
The V-Ray framebuffer works only with 32-bit versions of V-Ray Standalone on Apple® Mac OS® V-Ray 2.x Standalone does not support GPU rendering on Apple® Mac OS®


Physically accurate lights - create realistic illumination using physically-based lights, including IES lights and true area lights with support for texture mapping.ĭynamic loading of tiled OpenEXR - load tiled OpenEXRs on the fly with the help of the new and improved VRayHDRI texture.Ĭheck out more features in V-Ray for Blender. VRayHairMtl - a new shader, allowing hair and fur to be rendered with unprecedented control, quality, and speed. VRa圜arPaintMtl - create stunning car paint shaders complete with base, flake and coat layers.įast Sub-Surface Scattering Shader - V-Ray FastSSS2 material uses a pre-pass to create fast and accurate subsurface scattering effects with support for both single and multiple scattering. Here are some of the key features of the new V-Ray for Blender:

vrscene files using the V-Ray 2.x Standalone application so users can utilize the full set of features included in the V-Ray 2.x rendering system.

V-Ray for Blender Key FeaturesV-Ray for Blender renders. Please note that all accounts and data from the old V-Ray for Blender forum ( /forum) have been moved to the new Chaos Group forum. Join the conversation and contribute to the V-Ray for Blender community with your questions and tips! We’ve created a dedicated forum for all V-Ray for Blender users. vrscene file format which can be rendered in V-Ray 2.x Standalone. V-Ray for Blender is implemented as an exporter that outputs Blender scenes, models and animations into a. "Product OverviewV-Ray for Blender is a project of V-Ray integration to Blender combining V-Ray’s flexibility and unprecedented speed with one of the world’s most famous open source 3D applications.
